My Hierarchy
A downloadable tool
My Hierarchy
Upgraded Unity Hierarchy Window
STRUCTURE BREAKDOWN
Header | A divider and label placeholder for grouping/organizing root gamobjects |
Components | Shows the component icons that each component the gameobject has (except Transform & Recttransform) |
Header Group | A marker for gameobject parents that holds a group of related child gameobjects |
Is Static | If the game object is marked as static (Green = False | Gray = True ) |
Siblings Line | Shows the connection of a child gameobject to it's siblings |
Tag | Game object's tag |
Hierarchy Depth | Shows how deep the gameobject in the parenting hierarchy |
Layers | Game object's layer |
Relation Line | Connection from parent to it's children |
Selected Sibling Line | Highlights the siblings line of the current selected object (if it has any) |
Selected Children | Highlights the children of the selected object |
COMPONENTS
- My Hierarchy Header -
Add this component to a gameobject to draw a hierarchy header on the hierarchy window. Take note of the warning written on the component.
- My Hierarchy Group -
Add this component to a gameobject to draw a hierarchy group header on the hierarchy window.
You can also create the headers through menu items by rick clicking in the hierarchy window or through the menu options on the top.
[ Note: The label drawn on both headers comes from the game object name, simply rename that to change the text on the header. ]
CONTROL SETTINGS
To locate the settings file simply just click the "Show Settings" from the menu bar
Most of the options are already self explanatory so let's just talk about the not that obvious stuff. The visibility toggle buttons, controls when something is drawn into the hierarchy.
- Hide Iconless Components - Hides components that doesn't have an custom icon assigned to them (like Monobehavior scripts, unless you assign one)
- Show Object Relationship - toggles the visibility of all the connecting lines from parent to child and sibling to sibling.
- Show Group Header Label: - refers to the layer, tag and static labels being drawn with the Hierarchy Group Header, turning it off will hide all of those labels and give way for a wider space for the group header text & it's background.
- Toggle Activation - toggles the visibility of all the stuff my hierarchy draws in the hierarchy window.
(╯°□°)╯︵ [ If you liked my asset, Star my github repo or follow my itch.io profile ]
Comments
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Amazing package, thank you <3 !
Nice work! Looks useful.
How to download it? I don't see any files here nor on the GitHub releases page.
A release is now published on the github repo
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